Thursday, July 19, 2018

Midnight at the Quartermaster Part 3.5- Command Dress Uniforms


Happy Friday, folks.

About

This is a small add-on to the Command division uniforms. I thought it was a bit incongruent that all of the other divisions get their own special clothes, but Command doesn't, so I made a new set of meshes and created a new set of dress uniforms.

This is a small set; it includes a dress uniform (formal wear only) in nine female and six male sizes. It's intended to be used without accessories.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. The Project 2395 uniforms were good for the time that I made them, but I've learned a bit more about body meshing since then and these sets are intended to be an overall improvement.

The uniform mesh is an mashup of Amaryll's overcoat mesh (which is itself based on the Maxis mad scientist mesh) and SynapticSim's high boot mesh.

Credits and permissions

TOU has always been a thing for me. Respect mine and I'll respect yours.

I tried to comply with the TOU of the original creators. To my knowledge, all of the original creators either allow redistribution or have been inactive now for a long time.

First and foremost, SynapticSim for the high boot mesh that I used as a base for the modified clothing meshes, the LBB bodyshape,  as well as for the AF, LBB, SBBv2, BBv2, HBB, AG and BBG meshes included in the uniform folder (Syn's policy graciously allows redistribution), and probably another half-dozen things I'm forgetting. This project would simply not been possible without his original work. Syn, you are a god among Simmers.

Amaryll for the overcoat mesh

Julie J for the July77 Slim Male edit and the Sussi edit. These were the base meshes I used for my new clothing meshes. You rock, Julie.

Marvine for the original groundwork that went into the Slim Bodybuilder (SBB), Bodybuilder (BB), Huge Bodybuilder (HBB), Athletic Girl (AG), and Bodybuilder Girl (BBG) body shapes.

Warlokk for the Fashion Model (FM), Rio, and CPU bodies

Poppeboy for the FitChick bodyshape

Franniesims for the original Momma Lisa bodyshape. Sigmund Sims for the blockfoot mesh that I modified to make the outfit meshes for Momma Lisa

July77 for the slim male mesh

SussiSoGoodSims for the Sussi bodyshape

More under the cut.

Thursday, July 12, 2018

Friday, July 6, 2018

Action News


Intro in English:

Finally! Coni and I have been working on this project for months, from conception to development, to testing and finally to everything you see here.

Action News is a new set of props and poses for making the news, from the studio to the team on the ground to the news copter. I tried to make the set as complete as possible, to create a new resource for storytellers. The set includes eight new accessories, three vehicles for posing, a set of camera objects, and a few more odds and ends.

While I consider this a sister project to the Combate Moderno series, and it dovetails nicely with Combate Moderno, Action News is an independent initiative, and for this project, the presentation will be primarily in English and the posebox strings are written in English.

Introducción en Español

¡Finalmente! Coni y yo hemos trabajado en este proyecto durante meses, desde la concepción hasta el desarrollo, las pruebas y finalmente todo lo que ves aquí.
  
Action News es un nuevo conjunto de accesorios y poses para hacer las noticias, desde el estudio hasta el equipo del reportero y el helicóptero de noticias. Traté de hacer que el conjunto lo más completo posible, con el propósito de crear un nuevo recurso para los narradores de cuentos. El conjunto incluye ocho accesorios nuevos, tres vehículos para posar, un conjunto de objetos de cámara y algunas otras cosas más.

Si bien considero que este es un proyecto hermano de la serie Combate Moderno, y encaja muy bien con Combate Moderno, Action News es una iniciativa independiente, y para este proyecto, la presentación será principalmente en inglés y los comandos del posesbox están escritos en inglés.

Credits:

First and foremost, to Coni for the original concept, for much of the creative energy that went into the project, for the design of the news station logos, for constant feedback on how to improve the project, and probably for about ten other hings I've neglected to mention.

The boom mic, the headphone, the tripod, the main body and satellite dish of the news van, reporter's microphone, and the helicopter models were provided by CadNav.

The motorbike and hi-res camera models were provided by 3dregenerator

Crisps&Kerosene for the 3to2 Camera conversion


Warning: Intense Picspam ahead


Friday, June 29, 2018

Combate Moderno: Suministros Pt. 4


Happy Friday, everybody.

Intro in English:

First, a huge apology for taking so long to develop Combate Moderno. I'm doing my best to update several project series, and so I don't always get to this one in a timely manner. Hopefully, this will change soon as I get some new object and uniform sets out.

Suministros Pt. 4 is the fourth of a few posts featuring random military supplies. I converted the Maxis AM/AF military outfits to several popular bodyshapes using Lifa's WSO actions, and made a set of uniforms based on textures/elements provided by Coni. This set matches "Pattern 3" from part 1, and is designed to be combined with it.

The set includes three types of military uniforms, in five male and five female sizes. There are two versions: Tooltipp'd (for those who don't have BSOK) and BSOK'd (for those who do). Please download only one version.

Combate Moderno was originally conceived by my super-friend, alpha tester, and collaborator Coni. She is currently writing a Spanish-language military sci-fi story and was in dire need of props and accessories. The rest of the post will be in Spanish, but feel free to leave questions and feedback in English as well.

Introducción en Español

Primero que nada, una gran disculpa por tardar tanto en desarrollar el Combate Moderno. Pongo mi mejor esfuerzo para actualizar de varias series de proyectos; por lo tanto no siempre me alcanza el tiempo para actualizar este proyecto. Con suerte, esto cambiará pronto en lo que desarrollo algunos juegos de objetos y uniformes nuevos.

Suministros Pt. 4 es la cuarta de unas cuantas publicaciones con el tema de suministros militares. Convertí los uniformes militares de AM / AF de Maxis en varias tallas de cuerpo populares utilizando las acciones de WSO de Lifa, e hice un conjunto de uniformes basados en texturas / elementos proporcionados por Coni. Este conjunto coincide con el "Patrón 3" de la Parte 1 y está diseñado para combinarse con él.

El conjunto incluye tres tipos de uniformes militares, en cinco tallas para hombres y cinco para mujeres. Hay dos versiones: Tooltipp'd (para aquellos que no tienen BSOK) y BSOK'd (para aquellos que lo usan). Por favor, descarguen solo una versión.

Combate Moderno fue originalmente concebido por mi super-amiga, alpha tester y colaborador Coni. Actualmente está escribiendo una historia de ciencia ficción militar en español y le urgían materiales y accesorios. Mi primer idioma es el inglés, pero con gusto acepto comentarios y retroalimentación en español.

Creditos:

Primero que nada, a Coni por la concepción del proyecto, por las texturas y las instrucciones en su uso, y por auxiliar en las pruebas.

A Lifa por las acciones WSO que use para convertir los mesh.

A Psychosims por la conversion original del mesh que no lleva cartuchos (incluido)

SynapticSim por los bodyshapes de LBB y SBB v2.

A Marvine por los bodyshapes AG, BBG, BBv2, y HBB.

Warlokk por el bodyshape de Rio

Poppeboy por el bodyshape de FitChick

Aviso: Un montón de fotos. Tarda un rato en cargar.


Thursday, June 21, 2018

Midnight on the Surface- White Planet Essentials


Happy Friday, everybody.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. My original vision was much like Modular Furniture Series 4. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets. The objects are made from scratch by me, and thoroughly tested.

This is a relatively small set, but has a lot of new features. It's essentially a continuation/extension of Midnight on the Surface, but oriented more toward rescue than exploration.

The file includes:

Adventure Parkas: A set of parkas in all the regular sizes, a new accessory, and an additional file with bonus sizes and a recoloring template.

Cinematic Tools: A pose and overlay box, a SMPS, and a Decorgal-style accessory for your Sims to carry.

Gear: A working tent, a flashlight, binoculars, and a case to put it all in.

Vehicles: A shuttle and a winter rescue vehicle, both loaded with features.

For this set, there are two collection files: a collection for White Planet Essentials only.

I've included the master objects for the base, decontamination glass, and datapad monitorsin a separate folder (so that you don't get the flashing blue in game).

Credits:

Hriveresse for the BHAVs and template for the holdable flashlight

SynapticSim for the original high boot mesh (the new mesh is basically the Maxis male parka with the legs from Syn's high boot mesh).

Decorgal for the original work on the Custom Prop Hack.

ceasar a for the original dropship mesh

3dgenerator for the snowkat model

RogL8ton for the flashlight model

Warning: Intense Picspam ahead


Friday, June 15, 2018

Combate Moderno: Refuerzos


Happy Friday, everybody. This is the newest installment of a special request for my friend Coni. As her first language is Spanish, as is my second language, the entirety of the project (objects in the catalog, accesories, poses, etc.) is labeled in Spanish, and the text of this post will also be in Spanish following this brief introduction. The short version: the set includes six new objects, a posebox, eight accessories, four accessory recolors, and a set of poses and overlays.

Introducción
El proyecto incluye objetos, accesorios, y poses con un tema militar.

Es una continuación de un proyecto hecho por la solicitud de Coni, una gran amiga, colaboradora, y escritora.

El proyecto incluye objetos, accesorios, y poses con un tema militar. El propósito es crear un recurso para escritores y creadores de historietas. Espero que les agrada.

El archivo incluye:

Objetos: Tres sistemas lanza misiles, tres tiendas militares, y una caja de poses .

Accesorios: Cinco armas nuevas, dos cascos, un gorro, y cuatro recolores de acceorios.

Y por supuesto un archivo de colección.
Creditos:

Primero que nada, a Coni, por la concepción del proyecto, por su retroalimntación constante, por aydar a probar las poses y objetos, y por las texturas Force Recon

Los modelos del FIM-92 Stinger, FGM-148 Javelin, RPG-7, AAR, PAC-3, 2K12 Kub, tienda de comando, y casco son cortesia de 3dCadnav. Las paginas no especifican el nombre del artista.

Los modelos de las tiendas de soldado y cuartel son de azilyrnizam.

El modelo del M203 es cortesia de bilotheretard.

Aviso: Un montón de fotos. Tarda un rato en cargar.


Tuesday, June 12, 2018

Combate Moderno: Suministros Pt. 3


Intro in English:

First, a huge apology for taking so long to develop Combate Moderno. I'm doing my best to update several project series, and so I don't always get to this one in a timely manner. Hopefully, this will change soon as I get some new object and uniform sets out.

Suministros Pt. 3 is the third of a few posts featuring random military supplies. I converted the Maxis AM/AF military outfits to several popular bodyshapes using Lifa's WSO actions, and made a set of uniforms based on textures/elements provided by Coni. This set matches "Pattern 2" from part 1, and is designed to be combined with it.

The set includes three types of military uniforms, in five male and five female sizes. There are two versions: Tooltipp'd (for those who don't have BSOK) and BSOK'd (for those who do). Please download only one version.

Combate Moderno was originally conceived by my super-friend, alpha tester, and collaborator Coni. She is currently writing a Spanish-language military sci-fi story and was in dire need of props and accessories. The rest of the post will be in Spanish, but feel free to leave questions and feedback in English as well.

Introducción en Español

Primero que nada, una gran disculpa por tardar tanto en desarrollar el Combate Moderno. Pongo mi mejor esfuerzo para actualizar de varias series de proyectos; por lo tanto no siempre me alcanza el tiempo para actualizar este proyecto. Con suerte, esto cambiará pronto en lo que desarrollo algunos juegos de objetos y uniformes nuevos.

Suministros Pt. 3 es la tercera de unas cuantas publicaciones con el tema de suministros militares. Convertí los uniformes militares de AM / AF de Maxis en varias tallas de cuerpo populares utilizando las acciones de WSO de Lifa, e hice un conjunto de uniformes basados en texturas / elementos proporcionados por Coni. Este conjunto coincide con el "Patrón 2" de la Parte 1 y está diseñado para combinarse con él.

El conjunto incluye tres tipos de uniformes militares, en cinco tallas para hombres y cinco para mujeres. Hay dos versiones: Tooltipp'd (para aquellos que no tienen BSOK) y BSOK'd (para aquellos que lo usan). Por favor, descarguen solo una versión.

Combate Moderno fue originalmente concebido por mi super-amiga, alpha tester y colaborador Coni. Actualmente está escribiendo una historia de ciencia ficción militar en español y le urgían materiales y accesorios. Mi primer idioma es el inglés, pero con gusto acepto comentarios y retroalimentación en español.

Creditos:

Primero que nada, a Coni por la concepción del proyecto, por las texturas y las instrucciones en su uso, y por auxiliar en las pruebas.

A Lifa por las acciones WSO que use para convertir los mesh.

A Psychosims por la conversion original del mesh que no lleva cartuchos (incluido)

SynapticSim por los bodyshapes de LBB y SBB v2.

A Marvine por los bodyshapes AG, BBG, BBv2, y HBB.

Warlokk por el bodyshape de Rio

Poppeboy por el bodyshape de FitChick

Aviso: Un montón de fotos. Tarda un rato en cargar.


Friday, June 8, 2018

Midnight at the Cargo Bay- Goods Essentials


Happy Friday, everybody.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. My original vision was much like Modular Furniture Series 4. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets. The objects are made from scratch by me, and thoroughly tested.

This is a re-imagining of Cargo Bay Series 4, but with newer Midnight assets. This is the second installment of a two-parter. Goods Essentials contains the open version of all the cargo modules and a few inserts to refill the round containers.

The file includes:

Cargo Modules: A set of deco objects in various sizes and shapes. The objects have one to three deco slots coded into them, so that you can put stuff inside them.

Cargo:  recolorable inserts that can be placed inside the cargo containers.

There are two collection files: one for the .

I've included the master objects for the base and monitor textures in a separate folder. You don't need them if you already have Midnight at the Cryo Lab and Midnight at the Crew Quarters installed.


Credits:

Zombiesmile for the word balloon templates used in post-production.


Warning: Intense Picspam ahead


Tuesday, June 5, 2018

Wednesday, May 23, 2018

Combate Moderno- Suministros Pt. 2


Happy Friday, everybody.

Intro in English:

First, a huge apology for taking so long to develop Combate Moderno. I'm doing my best to update several project series, and so I don't always get to this one in a timely manner. Hopefully, this will change soon as I get some new object and uniform sets out.

Suministros Pt. 2 is the second of a few posts featuring random military supplies. I converted the Maxis AM/AF military outfits to several popular bodyshapes using Lifa's WSO actions, and made a set of uniforms based on textures/elements provided by Coni. This set matches "Pattern 1" from part 1, and is designed to be combined with it.

The set includes three types of military uniforms, in five male and five female sizes. There are two versions: Tooltipp'd (for those who don't have BSOK) and BSOK'd (for those who do). Please download only one version.

Combate Moderno was originally conceived by my super-friend, alpha tester, and collaborator Coni. She is currently writing a Spanish-language military sci-fi story and was in dire need of props and accessories. The rest of the post will be in Spanish, but feel free to leave questions and feedback in English as well.

Introducción en Español

Primero que nada, una gran disculpa por tardar tanto en desarrollar el Combate Moderno. Pongo mi mejor esfuerzo para actualizar de varias series de proyectos; por lo tanto no siempre me alcanza el tiempo para actualizar este proyecto. Con suerte, esto cambiará pronto en lo que desarrollo algunos juegos de objetos y uniformes nuevos.

Suministros Pt. 2 es la segunda de unas cuantas publicaciones con el tema de suministros militares. Convertí los uniformes militares de AM / AF de Maxis en varias tallas de cuerpo populares utilizando las acciones de WSO de Lifa, e hice un conjunto de uniformes basados en texturas / elementos proporcionados por Coni. Este conjunto coincide con el "Patrón 1" de la Parte 1 y está diseñado para combinarse con él.

El conjunto incluye tres tipos de uniformes militares, en cinco tallas para hombres y cinco para mujeres. Hay dos versiones: Tooltipp'd (para aquellos que no tienen BSOK) y BSOK'd (para aquellos que lo usan). Por favor, descarguen solo una versión.

Combate Moderno fue originalmente concebido por mi super-amiga, alpha tester y colaborador Coni. Actualmente está escribiendo una historia de ciencia ficción militar en español y le urgían materiales y accesorios. Mi primer idioma es el inglés, pero con gusto acepto comentarios y retroalimentación en español.

Creditos:

Primero que nada, a Coni por la concepción del proyecto, por las texturas y las instrucciones en su uso, y por auxiliar en las pruebas.

A Lifa por las acciones WSO que use para convertir los mesh.

A Psychosims por la conversion original del mesh que no lleva cartuchos (incluido)

SynapticSim por los bodyshapes de LBB y SBB v2.

A Marvine por los bodyshapes AG, BBG, BBv2, y HBB.

Warlokk por el bodyshape de Rio

Poppeboy por el bodyshape de FitChick

Aviso: Un montón de fotos. Tarda un rato en cargar.


Thursday, May 17, 2018

Merrie Minstrels 3.5: On the March!


The Merrie Minstrels and Merrie Minstrels II: Meríminsutoreru are among my most popular and well-received projects. Everybody seems to enjoy the music-related projects, and they are great resources for storytellers.

I was really happy with the results of Merrie Minstrels III: Bittersweet Symphony, but somehow it seemed incomplete. This set is a companion piece to it. It's named 3.5 because it shares some of the overlays and accessories from III, but it's a standalone set. It adds a bunch of cool accessories, like saxophones, percussion, new stringed instruments, a bagpipe, and an accordion, as well as the overlays to go with them.