Friday, November 17, 2017

New clothing set at BHSA!


Warning: Naked bits. Click on the image to leave Blue Heaven sims.

Midnight at the Quartermaster- Part 2


Happy Friday, folks.

About

A new set of clothes, this time for the tech division (two down, three to go!). The techs are the Sims tasked with keeping Midnight Station running, and take care of most of the menial, day-to-day tasks.

This set includes recolors of the standard uniform and rank pips, a new belt mesh (the tech division belt looks more like a tool pouch than a utility belt), and a brand new mesh for coveralls.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. The Project 2395 uniforms were good for the time that I made them, but I've learned a bit more about body meshing since then and these sets are intended to be an overall improvement.

Thech uniform set include uniforms, belts, and rank pips.

The coveralls set includes two versions (standard and no jacket/tank top).

The original meshes for the Syn's high boots are included. Additionally, I made custom meshes for the high boots using the FM, FitChick, Sussi, Rio, Momma Lisa, and Slim Male body sizes. The coveralls mesh is a bit of a patch job; it's a mashup of the uniform set and two Maxis meshes.

In the near future, I'll make some goodies for the tech team that will include hand tools.

Everything is organized neatly into subfolders, so you can quickly and easily remove anything you don´t like.

Credits and permissions

TOU has always been a thing for me. Respect mine and I'll respect yours.

I tried to comply with the TOU of the original creators. To my knowledge, all of the original creators either allow redistribution or have been inactive now for a long time.

First and foremost, SynapticSim for the high boot mesh that I used as a base for the modified clothing meshes, the LBB bodyshape, the harness bit I used for the safety gear, the Overwatch-stly goggles mesh, as well as for the AF, LBB, SBBv2, BBv2, HBB, AG and BBG meshes included in the Science uniform folder (Syn's policy graciously allows redistribution), and probably another half-dozen things I'm forgetting. This project would simply not been possible without his original work. Syn, you are a god among Simmers.

Julie J for the July77 Slim Male edit and the Sussi edit. These were the base meshes I used for my new clothing meshes. You rock, Julie.

Marvine for the original groundwork that went into the Slim Bodybuilder (SBB), Bodybuilder (BB), Huge Bodybuilder (HBB), Athletic Girl (AG), and Bodybuilder Girl (BBG) body shapes.

Warlokk for the Fashion Model (FM), Rio, and CPU bodies

Poppeboy for the FitChick bodyshape

Franniesims for the original Momma Lisa bodyshape. Sigmund Sims for the blockfoot mesh that I modified to make the outfit meshes for Momma Lisa

July77 for the slim male mesh

SussiSoGoodSims for the Sussi bodyshape

More under the cut.

Friday, November 10, 2017

Combate Moderno


Happy Friday, everybody. I apologize as this isn't the type of stuff I normally post. This project was made as a special request for my friend Coni. As her first language is Spanish, as is my second language, the entirety of the project (objects in the catalog, accesories, poses, etc.) is labeled in Spanish, and the text of this post will also be in Spanish following this brief introduction. The short version: the set includes 10 military aircraft in two versions (flying and landed) and operator poses for each object, 8 firearms accessories (five assault rifles, two sniper rifles, and a combat shotgun) and two overlay poses for each accessory, two headgear accessories, and a whole mess of combat poses and face overlays.

Introducción
El proyecto incluye objetos, accesorios, y poses con un tema militar.

No es el tipo de proyecto que hago normalmente; profeso ignorancia casi total tanto de aviones de combate y de armas de fuego. Fue hecho por la solicitud de Coni, una gran amiga y escritora. Hay muchos modelos, tanto de aviones y de armas, en sitios de modelos 3D, tal como TurboSquid y CadNav, pero hasta donde conozco no han hecho conversiones de aviones, y las conversiones de armas (y más importantemente poses por esas armas) son muy contados, y casi imposible de encontrar. Este proyecto tiene por objeto llenar ese gran vacio.

El proyecto incluye objetos, accesorios, y poses con un tema militar. El propósito es crear un recurso para escritores y creadores de historietas. Espero que les agrada.

El archivo incluye:

Objetos: Diez aviones de guerra en dos versiones (en vuelo y aterrizado) por un total de 20 objetos, un SMSP para Sims y objetos, y una caja de poses.

Accesorios: Una boina militar en tres colores, un casco de piloto, cinco rifles de asalto, dos rifles de francotirador, y una escopeta de combate.

Y por supuesto un archivo de colección.
Creditos:

Aviones:

El modelo del F-16 es cortesia de Animium. La pagina no especifica el nombre del artista.

El Modelo del Eurofighter Typhoon es cortesia jasonowen

Los modelos del F-18, F-22, Dassault Mirage 4000, Eurofighter Typhoon, Chengdu J10, Sheyang J15, MiG-19, MiG-31, y Su-27 son cortesia de 3dCadnav. Las paginas no especifican el nombre del artista.

Armas y accesorios:

El modelo del casco de piloto es cortesia de nathandavis

El modelo del AKS-74 es cortesia de azlyirnizam

El modelo del SPAS-12 es cortesia de ysup12

El modelo del KSR-29 es cortesia de 3dhaupt

El modelo del QBZ-95 es cortesia de Yuuka

Los modelos del M4, M16A2, y SL8 son cortesia de 3dCadnav. Las paginas no especifican el nombre del artista.


Aviso: Un montón de fotos. Tarda un rato en cargar.


Sunday, October 29, 2017

Midnight at the Crew Quarters


Hi, Everybody.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. My original vision was much like Modular Furniture Series 4. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets. The objects are made from scratch by me, and thoroughly tested.

Today, I present a huge update. There are over sixty objects in total. This isn't really a themed set; it's just a massive furniture set for all your Sim's crew quarters needs.

The file includes:

Bathroom: Three conventional (community) showers, three sonic showers with special effects, a bathtub, two deco wallpanels, two bathroom shelves, three bathroom alcove shelves, a sink, a toilet, and two mirrors.

Beds: Three place-anywhere mattresses, two bases, and three bunk bed components.

Build Set: Two doors, an arch, and a window, all with diagonal objects.

Furniture: A desk chair, a desk, a computer, a nightstand, three lockers, three dressers, two bookcases, a place-anywhere TV, an alarm clock, a table lamp, a sound system, a living chair, and a loveseat.

Wall panels: Six deco panels, five wall lights, a wall clock, and two TVs.

Bedding recolors: I have included division-appropriate recolors of the bedding.

And of course a collection file.

I've included the master objects for the base and monitor textures in a separate folder. You don't need them if you already have Midnight at the Cryo Lab installed.

Credits:

SynapticSim for the original deco uniform objects and for providing permission to share them.

Buggybooz for the original alcove shelves.

Leefish for the sliding door and emptied bookcase



Warning: Heavy Picspam ahead


Thursday, October 19, 2017

Midnight at the Quartermaster- Underwear Set 1


Happy Friday, folks.

About

My first underwear set for the Midnight overproject. Because your Sims can't be expected to walk around in their uniforms all day, here's some practical, comfortable underwear for them to relax in.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. I won't make any promises I can't keep, but I'm feeling inspired, and the first project is a good solid framework for the next few (probably much smaller) installments. My original vision was much like Modular Furniture Series 4. I wanted to build a whole set of objects, walls and floors, and build mode elements that blend seamlessly with each other. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets, and this clothing and accessory set is intended to be a reflection of/ complement that.

This set includes a partial set of new body meshes for all the standard Midnight body sizes. A lot of the nude/underwear body meshes out there seem to have über-pokey nips, and that didn't seem practical for underwear. Also, I'm a huge fan of Warlokk's Rio body shape, but it never got updated to X-Hi Res/Sexyfeet. Now that I have a bit more experience in editing body meshes, I tried to address these issues.

The downloads include six male and nine female underwear sizes for Science and Tech divisions, for YA-Elder. There are two versions available: Tooltipp'd and BSOK'd. Please download only one. The mesh pack is necessary, and must be downloaded separately.

The new meshes included in the mesh pack are:
MESH_oce-Midnight-CrewUnderwear-AF
MESH_oce-Midnight-CrewUnderwear-AG
MESH_oce-Midnight-CrewUnderwear-AM
MESH_oce-Midnight-CrewUnderwear-BBG
MESH_oce-Midnight-CrewUnderwear-CPU
MESH_oce-Midnight-CrewUnderwear-FM
MESH_oce-Midnight-CrewUnderwear-HBB
MESH_oce-Midnight-CrewUnderwear-MommaLisa
MESH_oce-Midnight-CrewUnderwear-Rio
MESH_oce-Midnight-CrewUnderwear-Sussi


Credits and permissions

TOU has always been a thing for me. Respect mine and I'll respect yours.

I tried to comply with the TOU of the original creators. To my knowledge, all of the original creators either allow redistribution or have been inactive now for a long time.

SynapticSim for the LBB, SBB and BB body meshes included in the mesh pack

Julie J for the July77 Slim Male edit and the original Sussi mesh.

Marvine for the original groundwork that went into the Slim Bodybuilder (SBB), Bodybuilder (BB), Huge Bodybuilder (HBB), Athletic Girl (AG), and Bodybuilder Girl (BBG) body shapes.

Warlokk for the Fashion Model (FM), Rio, and CPU bodies

Bloom for sexyfeet, and for the meshes I extracted for AM and AF

Poppeboy for the FitChick bodyshape

Franniesims for the original Momma Lisa bodyshape. Chris J. Hatch for the Momma Lisa Sexyfeet.

July77 for the slim male mesh

SussiSoGoodSims for the Sussi bodyshape


Science Division





Tech Division






BoobyShop/ Binning/ etc...

Because I'm something of an organization freak, I made sure everything was organized, binned, and categorized. There are two versions available to download: Tooltip'd and BSOK'd. Choose whichever you prefer.

The thumbnails pictured below are from the BSOK'd version.


You can find the everything at Sim File Share. Only select one version.



Midnight at the Quartermaster- Underwear Set 1- Mesh Pack


Midnight at the Quartermaster- Underwear Set 1- Science- Tooltipp'd
Midnight at the Quartermaster- Underwear Set 1- Tech- Tooltipp'd


Midnight at the Quartermaster- Underwear Set 1- Science- BSOK'd
Midnight at the Quartermaster- Underwear Set 1- Tech- BSOK'd

Friday, October 13, 2017

Midnight on the Surface


Happy Friday, everybody.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. My original vision was much like Modular Furniture Series 4. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets. The objects are made from scratch by me, and thoroughly tested.

This is a big set. My most consistently popular downloads have always been Modular Furniture Series 4- Science Lab Set 1 and Outdoor Adventures- Camping Clutter. A good way to think of this set is a mashup of both, with a lot of extra stuff. The set is everything your away team needs for an extended mission.

The file includes:

Away Team Gear:A deco bedroll, a functional bedroll, deco field rations, a very special lantern, two datapads, two scanners, a battery pack, and cases to store everything.

Base Camp: Functional furniture for your base camp. A toilet, a shower, a counter, a hot plate, a small refirgerator, a table, and a stool.

Cinematic Tools: A pose and overlay box, a SMPS, and eight Decorgal-style accessories for your Sims to carry.

Mining Gear: A laser drill, a core sample extractor, extracted core samples, and cases for carrying them.

Temporary Shelter: A door, a window, and three deco objects for building shelters.

Vehicles: Two ATVs, two shuttles, and a ramp.

And of course a collection file.

I've included the master objects for the base and monitor textures in a separate folder. You don't need them if you already have Midnight at the Cryo Lab installed.


Credits:

Modding:
Lord Darcy for the fix of Targa's SupaFridge (the base object for the refrigerator)

Targa for the original work that went into the Supafridge

Raynuss for the functional bedroll

Hriveresse for the BHAVs and template for the holdable lantern

SynapticSim for the S.H.I.E.L.D. harness accessory that I used a piece of for the battery pack accessories.

Decorgal for the original work on the Custom Prop Hack.

boblishman for the Any Counter Ceramic Hob

Lethe_s for partial inspiration for the unique deco roof pieces.

omicron_simtauri for the cool Mars terrain

Meshes:
ceasar a for the original shuttle mesh

Michael W. P. for some of the bits and bobs I used for the laser drill and core sample extractor.

ysup12 for the Utility ATV mesh and the wheel mesh used for both ATVs

techart for the Mule ATV mesh

Wayne Jones for most of the battery pack

Buildsum for the tripod

Austro for part or the scanner


Warning: Intense Picspam ahead


Friday, September 22, 2017

Midnight at the Decontamination Chamber


Happy Friday, All.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. My original vision was much like Modular Furniture Series 4. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets. The objects are made from scratch by me, and thoroughly tested.

This in a small set of buy and build mode objects to complement Midnight at the Quartermaster, Part 1. It builds on, and is slaved to the base textures of, Midnight at the Cryo Lab.

The file includes:

Build and Buy Mode: A one-tile bench, a two-tile bench, a door and two windows (The windows have diagonal objects, but I didn't make one for the door; no matter how I did it, the diagonal door just didn't look good), Three showers, three one-tile armoires, and a custom six-tile armoire

Recolors: Recolors of the glass and monitor textures from Midnight at the Cryo Lab.

And of course a collection file.

I've included the master objects for the base and monitor textures in a separate folder. You don't need them if you already have Midnight at the Cryo Lab installed.

Credits:

SynapticSim for the original deco uniform objects and for providing permission to share them.

atavera for the original sonic shower object

MorBius for the original safety gear models

Warning: Heavy Picspam ahead


Tuesday, September 19, 2017

Housekeeping

Hi, friends and fans. 

This comes as no surprise, as both of my blogs are in need of some much-needed maintenance. As you can see, I've already done quite a bit of it in the last few days. The sidebar has been cleaned up, and the pages have been consolidated at the top.

Major changes made at BHS:

• Removed On the Horizon page from info pages (I rarely update it, and I don't necessarily follow it anyway). Besides, this way, whatever I upload will be a surprise now.

• Added Smeg and Previews for BHSA "pages" to the info pages bar. Makes for easy navigation.

• Consolidated Tools Series 2, Project Age of Honor, and several other project links on Other Projects page in download pages.

• Removed a few mostly unused elements from the sidebar

Major changes made at BHSA:

About 60-70% of my images at BHSA and 90% of my images at Kingdom of Colton were hosted at a site called Eroshare. Eroshare suddenly closed its doors earlier this year, fucking me over and leaving me with a bunch of broken images.

• Removed On the Horizon page from info pages (I rarely update it, and I don't necessarily follow it anyway).

• Added Smeg "page" to the info pages bar

• Consolidated all genetic sets under Genetic Sets page. 

• Consolidated Barely Legal, Body Talk, and Outdoor Adventures under Miscellaneous Pose Sets

• Moved Tales of Colton to Bodice-Ripper Pose Sets

• Removed a few mostly unused elements from the sidebar

• Moving images to new host and fixing all broken images (About 30% done, bear with me).

Major changes planned for both blogs:

Completion of migration of images to a new host. Finished

• Updating all my tutorials, translating to English when necessary, and making them all available as PDF documents.

• Migrating my abandoned stories (Blue Heaven Stories, Harmony Station, Kingdom of Colton) to PDF and making them available for download in preparation for cleaning up my blogs.

Trimming the previews down to about 10 (There are currently about 40 preview posts and they point the reader to BHSA, which is fairly easy to find anyway; they're just blog padding). Finished

Friday, September 15, 2017

Midnight at the Quartermaster- Part 1


Happy Friday, folks.

About

This is my latest submission to the Midnight overproject. Remember that cool science gear that the techs were wearing in the cryo lab? Now it can be yours in one easy download!

This set included two clothing sets in six male and nine female sizes, plus two custom hairs and a half a metric shit-ton of accessories.

Overview

The Midnight overproject represents a return to my roots: sci-fi stuff. I won't make any promises I can't keep, but I'm feeling inspired, and the first project is a good solid framework for the next few (probably much smaller) installments. My original vision was much like Modular Furniture Series 4. I wanted to build a whole set of objects, walls and floors, and build mode elements that blend seamlessly with each other. The difference is that whereas MFS4 was utopian and clean-ish, Midnight is more gritty, for creating sinister, dystopian sets, and this clothing and accessory set is intended to be a reflection of/ complement that.

Overall, if my creative drive doesn't suddenly fizzle out, there will eventually be five clothing sets for the different teams on the space station (Midnight Station is a giant, sinister space station with a bunch of facilities and dependencies). This set is clothing and accessories for the Science division. A future installment will include some cool hand tools for the science techs.

The science set included uniforms, belts, rank pips, clean room caps, and six types of protective headwear.

The safety set includes safety suits, safety gear and hoods, and safety caps.

The original meshes for the Syn's high boots are included. Additionally, I made custom meshes for the high boots using the FM, FitChick, Sussi, Rio, Momma Lisa, and Slim Male body sizes. The safety suit mesh is basically a new modification of all the same meshes, but I removed the high boots and added some alpha-editable rubber gloves and boots.

Everything is organized neatly into subfolders, so you can quickly and easily remove anything you don´t like.

Credits and permissions

TOU has always been a thing for me. Respect mine and I'll respect yours.

I tried to comply with the TOU of the original creators. To my knowledge, all of the original creators either allow redistribution or have been inactive now for a long time.

For the clothing:

First and foremost, SynapticSim for the high boot mesh that I used as a base for the modified clothing meshes, the LBB bodyshape, the harness bit I used for the safety gear, the Overwatch-stly goggles mesh, as well as for the AF, LBB, SBBv2, BBv2, HBB, AG and BBG meshes included in the Science uniform folder (Syn's policy graciously allows redistribution), and probably another half-dozen things I'm forgetting. This project would simply not been possible without his original work. Syn, you are a god among Simmers.

Julie J for the July77 Slim Male edit and the Sussi edit. These were the base meshes I used for my new clothing meshes. You rock, Julie.

Marvine for the original groundwork that went into the Slim Bodybuilder (SBB), Bodybuilder (BB), Huge Bodybuilder (HBB), Athletic Girl (AG), and Bodybuilder Girl (BBG) body shapes.

Warlokk for the Fashion Model (FM), Rio, and CPU bodies

Poppeboy for the FitChick bodyshape

Franniesims for the original Momma Lisa bodyshape. Sigmund Sims for the blockfoot mesh that I modified to make the outfit meshes for Momma Lisa

July77 for the slim male mesh

SussiSoGoodSims for the Sussi bodyshape

For the meshes:
Morbius at 3D Warehouse has a ton of cool meshes in his/her Safety First series. This is where I grabbed the meshes for the goggles, face masks, respirators, safety hood, and safety gear, as well as the rubber glove and boot bits I added to the safety suits. Unfortunately, SketchUp models have a nasty reputation for not exporting easily, and I had

Science Uniform
The science uniform comes in six male and nine female sizes for YA-Elder, wearable as Casual, Gym Clothes, or Outerwear. It also includes a custom belt accessory, rank pips for normal sims and for the thicker-necked SBB, BBv2, and HBB sims, and six different styles of headwear for when things explode in the lab. Note: Because Momma Lisa is a whole lot ass-ier than the other sizes, her arms will clip through her body and belt when she's walking. This pose was specially selected to avoid that issue.








Safety Suit
The safety suit comes in six male and nine female sizes for YA-Elder, wearable as Casual, Gym Clothes, or Outerwear. It also includes safety gear for each body size, a safety hood, and a safety cap. Note: Because Momma Lisa is a whole lot ass-ier than the other sizes, her arms will clip through her body and belt when she's walking. This pose was specially selected to avoid that issue.







BoobyShop/ Custom thumbs/ Binning/ etc...

Because I'm something of an organization freak, I made sure everything was organized, binned, categorized, and custom thumbnail'd. There are two versions available to download: Tooltip'd and BSOK'd. Choose whichever you prefer.

These use my (Project 2395) binning system, not Nix's/my binning system (Swords for Morgaine/The Armory). The safety gear is binned as a backpack, the belts are binned as belts, the headwear is binned as helmets, and the rank pips are binned as... rank pips, somehow.

All of the accessories have a custom thumbnail for easy location no matter which version you use. The thumbnails pictured below are from the BSOK'd version.






You can find the whole set at Sim File Share. Only select one version.

Midnight at the Quartermaster- Part 1- Tooltipp'd

Midnight at the Quartermaster- Part 1- BSOK'd